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	<title>Cheap Wii Games,Cheap Wii Games Best price,Cheap Wii Games for Sale.</title>
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		<title>[Cheap Wii Games Review]Wii Sports</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-reviewwii-sports/</link>
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		<pubDate>Fri, 30 Apr 2010 09:13:37 +0000</pubDate>
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		<description><![CDATA[[Cheap Wii Games Review]Wii Sports
Wii Sports makes for an ideal pack-in with Nintendo&#8217;s new wii console, providing some fun, simple gameplay that&#8217;s accessible to almost anyone.
The Good
It&#8217;s free with the Wii in North America
Simplified sports concepts are easy to grasp
Great for group multiplayer
Daily fitness test keeps you coming back.
The Bad
Some games are oversimplified
Motion-sensing controls are [...]]]></description>
			<content:encoded><![CDATA[<p></p><h1 style="text-align: center;">[<a title="Cheap Wii Games Review." href="http://www.cheap-wii-games.com/category/cheapwiigamesreview/" target="_blank">Cheap Wii Games Review</a>]Wii Sports</h1>
<p>Wii Sports makes for an ideal pack-in with Nintendo&#8217;s new wii console, providing some fun, simple gameplay that&#8217;s accessible to almost anyone.<br />
The Good<br />
It&#8217;s free with the Wii in North America<br />
Simplified sports concepts are easy to grasp<br />
Great for group multiplayer<br />
Daily fitness test keeps you coming back.<br />
The Bad<br />
Some games are oversimplified<br />
Motion-sensing controls are sometimes a little erratic.</p>
<p><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/wii-sports-wallpaperthumb.jpg"><img class="aligncenter size-full wp-image-233" title="cheap wii games - wii sports" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/wii-sports-wallpaperthumb.jpg" alt="cheap wii games - wii sports" width="400" height="320" /></a><span id="more-232"></span></p>
<p>Regardless of material tastes or preferences, there&#8217;s one game that everyone who picks up the Nintendo Wii Games at launch in the US will get, and that&#8217;s Wii Sports. This is the wii game that Nintendo has chosen to include with its new hardware, and it makes for a pretty deep package. It&#8217;s a collection of simple games based on the sports of tennis, baseball, bowling, golf, and boxing. It can admittedly be a little little on depth at times, so those looking for stunningly realistic renditions of these sports will need to look elsewhere. Wii Sports uses common, relatable activities to render an example of how to create a tactile experience on the Wii. To this end, it&#8217;s quite successful.</p>
<p>The simplicity of Wii Sports makes it a great introduction to the uniqueness of Nintendo&#8217;s new console.<br />
What immediately makes Wii Sports attractive is its ease of use. Each of the games shaves its respective sport down to a few essential elements and then has you pantomiming these basic activities with the Wii Remote&#8211;and in the case of boxing, the Nunchuk as well. For tennis, all you&#8217;ll be doing is swinging the Remote as though it were a tennis racket. At the start of the match you&#8217;ll flick the remote up to toss the ball in the air, and then with a quick swing you&#8217;ll serve the ball. Depending on your handedness, swinging to the right or to the left will produce a forehand or backhand swing, while the game itself will move your player about the court. It generally does a good job of putting you in front of the ball, allowing you to focus entirely on your return, something that&#8217;s determined by the shape and speed of your swing. You won&#8217;t have pro-level, laserlike accuracy, and your timing governs most of your directional control. It&#8217;s ideally either a two- or four-player game, though the artificial intelligence can facilitate a decent doubles game if you&#8217;re on your own. You can choose from a one-off game, best of three, or best of five, and that&#8217;s about it for tennis.</p>
<p>Baseball is reduced to batting and pitching, with all of the fielding handled on your behalf by the game. The motions are pretty analogous to the real thing, so you&#8217;ll hold and swing the remote as though it were a baseball bat. You&#8217;ll see your batter waving the bat over his shoulder as you do the same with the remote, but you don&#8217;t need to worry about your strike zone, just the timing and speed at which you swing. There&#8217;s a little more to pitching, which relies on an over-the-shoulder, down-and-forward motion to emulate your standard big-league overhand pitch, and the speed of this gesture will determine the speed of your pitch. You can add a little mustard by holding the A button to produce a curveball, the B button for a screwball, or both for a splitter. You can affect the direction of the ball using the D pad before your pitch, though the game doesn&#8217;t give great feedback as to how high, low, inside, or out the pitch will be. Again, it&#8217;s a better experience with two players, but it&#8217;s still pretty good against the AI. It&#8217;s most fun in short bursts, so the fact that the games are limited to three innings seems like a good thing.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_wczw4PlKuE&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/_wczw4PlKuE&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>See Cheap Wii Games Discount and low Price @ <a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank"><strong>Sale Page</strong></a>.</p>
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		<title>Cheap Wii Games Review : Fire Emblem: Radiant Dawn</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-fire-emblem-radiant-dawn/</link>
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		<pubDate>Wed, 07 Apr 2010 08:24:12 +0000</pubDate>
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		<description><![CDATA[

Cheap Wii Games Review : Fire Emblem: Radiant Dawn
With a terrible plot and an unforgiving difficulty  level, Radiant Dawn is best left alone by anyone but the most hardcore of  strategists.
The Good
Fantastic cel-shaded 3D cutscenes
Good variety of mission goals
Allows midbattle saving
Ability to port clear-game data from Path of Radiance.
The Bad
Laughable plot
Frustrating difficulty will [...]]]></description>
			<content:encoded><![CDATA[<p></p><div>
<div>
<p style="text-align: center;"><span style="text-decoration: underline;"><strong><a href="http://www.cheap-wii-games.com" target="_blank">Cheap Wii Games</a> Review : Fire Emblem: Radiant Dawn</strong></span></p>
<p>With a terrible plot and an unforgiving difficulty  level, Radiant Dawn is best left alone by anyone but the most hardcore of  strategists.</p>
<p>The Good<br />
Fantastic cel-shaded 3D cutscenes<br />
Good variety of mission goals<br />
Allows midbattle saving<br />
Ability to port clear-game data from Path of Radiance.</p>
<p>The Bad<br />
Laughable plot<br />
Frustrating difficulty will alienate newcomers<br />
Doesn&#8217;t even try to adapt and make use of the Wii<br />
Little to no improvement graphically over its GameCube predecessor.</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/932999_20071015_embed001.jpg"><img class="aligncenter size-full wp-image-216" title="cheap-wii-games-Fire Emblem : Radiant Dawn" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/932999_20071015_embed001.jpg" alt="" width="430" height="242" /></a><span id="more-215"></span>The Fire Emblem series of strategy role-playing games is best known for two things: deep, compelling stories and challenging tactical battles. War-devastated nations, subtle political machinations, and young heroes who rise to the occasion of defeating lost evil to save their people have all been hallmarks of the epic stories that take place, and Fire Emblem: Radiant Dawn attempts to follow this tried-and-true storytelling method but somehow gets mired along the way. This is despite the fact that it&#8217;s a direct sequel to the GameCube&#8217;s Fire Emblem: Path of Radiance, which had one of the strongest stories of the series. The strong tactical-combat system is thankfully intact, but the difficulty has been bumped up so high that it at times becomes infuriating, and the end result is a game suited only to hardcore fans of the series or of strategy RPGs in general. If you haven&#8217;t played a Fire Emblem before, this is not the soft for you.<br />
As previously mentioned, Radiant Dawn is a direct sequel to Path of Radiance. It takes place three years after a brutal war in which the nation of Daein and its angry king, Ashnard, attempted to throw the entire world into chaos to free an imprisoned dark god. Ironically, the game begins in the heart of Daein itself. You will take command of Micaiah, the so-called &#8220;silver-haired maiden&#8221; of the Dawn Brigade, a friendly band of Daeinish rabble-rousers who fight the troubling Begnion Empire that now occupies their homeland. Throughout your journey, you will encounter many of the allies you met in Path of Radiance&#8211;most of whom will once again fight on your side&#8211;as well as a cast of entirely new ones. With your army, you will battle a series of villains that are for the most part so laughably one-dimensional that they might as easily be cackling while tying young damsels to railroad tracks and twirling their handlebar mustaches. For a series experienced for its detailed backstories (particularly those of its villains), these knavish ruffians, who act like they&#8217;re evil because it&#8217;s the new black, are severely underwhelming and disappointing. To Radiant Dawn&#8217;s credit, the history and quality of villainy do improve later in the game, but chances are you wouldn&#8217;t give the floor long enough to really develop if that&#8217;s why you were playing it in the first site.</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/932999_20071015_embed013.jpg"><img class="aligncenter size-full wp-image-217" title="cheap-wii-games-Fire Emblem : Radiant Dawn" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/04/932999_20071015_embed013.jpg" alt="" width="430" height="242" /></a></p>
<p>The game is divided into four parts, each of which provides a different perspective of the events unfolding&#8211;unlike the previous game, Radiant Dawn has no set main character, and it&#8217;s not uncommon for you to have a different army with a different leader from chapter to chapter. Each chapter consists of a battle or series of battles, and it is in these fights that the vast majority of your time will be invested. Battles feature a variety of goals, such as &#8220;defeat all the enemies&#8221; or &#8220;survive for x turns.&#8221; They even manage to put a new spin on traditional objectives, such as one mission where you must play alongside an artificial-intelligence-controlled ally and protect its units until they arrive at a specific spot. Like in many strategy RPGs, you will begin combat by selecting which of your units you wish to field onto a grid-based isometric arena, and then fight by taking turns moving and attacking your enemy.<br />
However, unlike in other similar games, each of your units are only characters that have their own stories and motivations, and they&#8217;ll die permanently if not carefully guided. To this end, Fire Emblem continues to be more strategic than its peers because you&#8217;re less likely to take risks that endanger your soldiers. That said, be prepared to restart often because your soldiers will die frequently: Radiant Dawn is easily the most difficult game in the series thus far. Where in previous games in the series the vast majority of your troops could easily take special or two blows and live to tell the tale, you will have no such luxury here as, particularly in the early parts of the game. Your soldiers are for the most part weaker than ever, and the slightest of miscalculations will last in tragedy, even on the easy setting.<br />
Although some may see this as a boon, the difficulty ventures beyond the realm of challenging and into the bitter waters of maddening, and it will easily overwhelm even experienced tacticians. The ability to save in midbattle is a welcome new feature that helps to mitigate the punishing difficulty, but because you are essentially forced to rely on it all of the time, it cheapens the overall experience greatly&#8211;unless you like the idea of starting entire battles over again upward of seven times until you can complete them without losing precious allies. There are three difficulty settings, but as previously mentioned, even the gentle setting is extremely tough.<br />
As is standard, there are dozens of types of units that you will recruit into your ranks throughout the game, each of which has a different weapon specialty that fits into a rock-paper-scissors combat system: swords trump axes, which trump lances, which trump swords. Magic-wielding units work in a similar way. The laguz&#8211;beast-men that can shape-shift into full sensual forms&#8211;make their return and are thankfully more useful than they were before, but they still play second-string to the various human warriors you will command. Between battles you will generally be able to buy and sell weapons and equipment, learn new important information, and award bonus experience earned in your missions to help level units. As in previous Fire Emblem games, you can pair up your units to earn stat bonuses when they are near one different. The big payoff has always been the often hilarious or backstory-developing conversations between support pairs, and these have unfortunately been reduced to mere battlefield chatter. But considering how uniformly awful the dialogue is, this can be seen as a mixed blessing.<br />
In terms of presentation, if you played Path of Radiance, you&#8217;ve essentially seen everything Radiant Dawn has to offer. Though there are new and more detailed character animations, the overall quality of the game&#8217;s graphics has had young to no improvement whatsoever. The infrequently seen cel-shaded 3D cutscenes are beautiful and incredibly well done, and it&#8217;s a shame that the rest of the game didn&#8217;t look more like them. The soundtrack is good but generally not memorable, and the sound effects are fitting and appropriate. One interesting feature is the ability to port over weapon levels and support relationships from a GameCube memory card that has a Path of Radiance save on it.</p>
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<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mHbNEP_oIOI&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/mHbNEP_oIOI&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The biggest problem with Radiant Dawn is that it proves just how firmly rooted Fire Emblem is in its ways; it makes absolutely no effort at all to adapt and change from its predecessors. Despite being a Wii game, it doesn&#8217;t make any attempt to use any of the system&#8217;s strengths, such as Mii support, online support, or movement controls and pointing, even though the advantages of such integration should be plainly obvious. There is almost no voice acting, save for the uncommon cutscenes and painfully terrible after-chapter narrations done by Captain Obvious, who repeats everything you just learned in a poorly imitated Movie Trailer Guy voice. Finally, the series&#8217; chosen storytelling method&#8211;putting sometimes-animated character art over a static background and bombarding you with text&#8211;comes across as played out as well. Without any way of tying one stationary backcloth into another (given that cutscenes are so rare), events often occur inexplicably, such as one case early in the game when Micaiah is in a forest one moment and in a prison the next.<br />
Ultimately, Fire Emblem: Radiant Dawn is a big disappointment. It seems that nothing was learned from the making of Path of Radiance, and as a direct follow-up, Radiant Dawn can&#8217;t even live up to its predecessor&#8217;s epic story. The walls of text and unforgiving difficulty level will do nothing but alienate and discourage newcomers and even some veterans, which makes it a game purely for the hardcore crew who are dedicated to the series or the genre&#8211;anyone else need not apply.<br />
The biggest problem with Radiant Dawn is that it proves just how firmly rooted Fire Emblem is in its ways; it makes absolutely no effort at all to adapt and transfer from its predecessors. Despite being a Wii game, it doesn&#8217;t make any attempt to use any of the system&#8217;s strengths, such as Mii support, online support, or motion controls and pointing, even though the advantages of such integration should be plainly obvious. There is nigh no voice acting, save for the uncommon cutscenes and painfully terrible after-chapter narrations done by Captain Obvious, who repeats everything you just learned in a poorly imitated Movie Trailer Guy voice. Finally, the series&#8217; chosen storytelling method&#8211;putting sometimes-animated character art over a static scope and bombarding you with text&#8211;comes across as played out as well. Without any way of tying one stationary backdrop into another (given that cutscenes are so rare), events often occur inexplicably, such as one case early in the game when Micaiah is in a forest one moment and in a prison the next.<br />
Ultimately, Fire Emblem: Radiant Dawn is a huge disappointment. It seems that nothing was learned from the making of Path of Radiance, and as a direct follow-up, Radiant Dawn can&#8217;t even live up to its predecessor&#8217;s epic story. The walls of text and unforgiving difficulty level will do nothing but alienate and discourage newcomers and even some veterans, which makes it a game purely for the hardcore crew who are dedicated to the series or the genre&#8211;anyone else need not apply.</p>
<p>See Cheap Wii Games Discount and low Price @ <a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank"><strong>Sale Page</strong></a>.</p>
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		<title>Cheap Wii Games Review : A Boy and His Blob</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-a-boy-and-his-blob/</link>
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		<pubDate>Fri, 26 Mar 2010 06:04:46 +0000</pubDate>
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		<description><![CDATA[Cheap Wii Games Review : A Boy and His Blob
This lovable platform puzzle game will charm you with its visuals and draw you in with its clever puzzles.
The Good
Heartwarming relationship between the boy and his blob
Beautiful, hand-drawn backgrounds
Smooth difficulty curve
Interesting boss battles
Tons of unlockable levels.
The Bad
Controls are sluggish during fast-paced action sequences.

Who displaced have imagined [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><strong><span style="text-decoration: underline;">Cheap Wii Games Review : A Boy and His Blob</span></strong></p>
<p>This lovable platform puzzle game will charm you with its visuals and draw you in with its clever puzzles.</p>
<p>The Good<br />
Heartwarming relationship between the boy and his blob<br />
Beautiful, hand-drawn backgrounds<br />
Smooth difficulty curve<br />
Interesting boss battles<br />
Tons of unlockable levels.</p>
<p>The Bad<br />
Controls are sluggish during fast-paced action sequences.</p>
<p><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-A-Boy-and-His-Blob.jpg"><img class="aligncenter size-full wp-image-178" title="cheap-wii-games-A-Boy-and-His-Blob" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-A-Boy-and-His-Blob.jpg" alt="cheap-wii-games-A-Boy-and-His-Blob" width="430" height="242" /><span id="more-177"></span></a></p>
<p>Who displaced have imagined that when aliens finally arrived on Earth they would crave nothing more than tasty jelly beans and a bit of human companionship? The relationship between the titular boy and his blob friend is at the heart of this beautiful reimagining of the NES classical. Hand-drawn visuals make these lovable protagonists and the world they inhabit inherently likable, and it&#8217;s easy to get sucked into their adventure. But the cute aesthetics hide a challenging pursuance that rewards players who like pushing their brains to solve tricky puzzles. The easy pace at which the difficulty ramps up makes for a satisfying adventure in which you must constantly build upon your past knowledge to overcome the latest obstacle that threatens to halt your come along. By borrowing the best ingredients from the original game and throwing them into an accessible quest that encourages creativity, developer Wayforward has created an engaging and charming adventure that deftly balances its cute exterior with devious-though-always-logical puzzles.</p>
<p>After an evil king imprisons the blobs of Blobolonia, one blob flights to Earth and teams up with an ordinary young child to help free his captured friends. Although the report is little more than a rudimentary backdrop for your adventure, the relationship between the boy and his blob is endearing, giving a personality to these mostly silent protagonists. The most touching view of their friendship is the ability to give the blob a hug with the push of a button. The warmth exuded in this comprehend makes the amorphous blob as lovable as an adorable puppy, and it&#8217;s easy to smile as you watch the boy squeeze his squishy friend. You can also call out to the blob whenever you get separated, and each subsequent call adds a tinge of stress as the boy begins to show real care for his absent friend. Aside from the subtle affection shown in this odd relationship, there are background details that add depth to the story. When you travel to Blobolonia, you can see blobs trapped in cages in the background. You can choose to save them or leave them locked away, and though there isn&#8217;t a tangible reward for being the hero, it&#8217;s hard to turn your back on these little guys.</p>
<p>Your main tool while traversing these lands is jelly beans. For some unexplained reason, your blob friend can&#8217;t get enough of these tasty candies, and he will transmute into a helpful item whenever he gets one in his belly. You have an infinite supply of jelly beans, but you have only a few different types at your disposal in each level. In some levels you may be able to turn the blob into a ladder to help you reach higher places, whereas in other levels you need to use a trampoline or maybe an anvil to get to higher ground. Because the boy can hop only a short distance and dies whenever he makes contact with an enemy or evil trap, you rely nearly entirely on your bag of goodies and adaptable friend to survive.</p>
<p>In the early stages, the keys to success are spelled out with obvious signs showing exactly what must be done to move further into the level. For instance, a picture of a parachute is stationed at the edge of a towering cliff, indicating that you should feed your buddy the appropriate jelly bean and float safely to the bottom. These signs are the only tutorial in the game, seamlessly showing how each new item can be used without interrupting the flow of the gameplay. There are moments in which the signs become a tad overbearing, giving away the solutions instead of letting you figure out on your own how to progress. However, as you get deeper into the game, the signs become less common, forcing you to use your mind to get past the obstacles. This also coincides with more difficult puzzles that require you to role a combination of tools. Some of the most challenging involve turning the blob into a clone of the boy who mirrors your every move, and solving these multistep puzzles is rewarding.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/u3n4XsMs8q0&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/u3n4XsMs8q0&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>At the end of each of the four worlds are bosses who offer some of the most difficult challenges in the game. Although there are enemies in the normal stages, you can usually move past them without needing to kill them off first, so the capital battles present the only instances in the game in which you must partake in fast-paced combat. It&#8217;s a blast dodging their many attacks while you try to figure out what candy beans would best fetch them down, but the controls are not quite up to the task. It&#8217;s easy enough to navigate the environment and interact with your blob during the slow-paced puzzle levels, but when you are forced to move and react to the speedy blows of a deadly boss, the controls are too sluggish. With enough determination, you can pass these sections, but they are much harder than they should be because the boy does not quickly respond to your commands. It&#8217;s a shame the controls get in the way during these battles, because they are extremely well designed, forcing you to have advantage of your jelly bean powers in a number of interesting ways.</p>
<p>The 40 stages can take 10 hours or longer to play through, but there is even more to do after you finally vanquish the evil king. Each stage contains 3 hidden treasure chests, and if you find them all, you unlock a bonus stage. It can consider quite a while to find every hidden chest and make your way through all 80 levels, and the game continually presents obstacles that will force you to make use of your jelly beans in clever new ways. Tangible rewards are only the icing on the cake of this great adventure, though. The lovable protagonists are so endearing, and the levels so beautifully designed, that it&#8217;s a pleasure just to make your way through these worlds and see everything they have to offer. And though the puzzles start off easy enough, they slowly rage up in difficulty, tossing a number of imposing obstacles in your path before you figure out how to get around them. This is a great update to the NES original, a charming and rewarding game that stands tall alongside modern platformers.</p>
<p>See Cheap Wii Games Discount and low Price @ <a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank"><span style="text-decoration: underline;"><strong><span style="color: #ff0000;">Sale Page</span></strong></span></a>.</p>
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		<title>Cheap Wii Games Review : Silent Hill: Shattered Memories</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-silent-hill-shattered-memories/</link>
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		<pubDate>Tue, 23 Mar 2010 10:19:46 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=172</guid>
		<description><![CDATA[Cheap Wii Games Review : Silent Hill: Shattered Memories
This brilliant reimagining of the spooky series&#8217; progenitor is a breath of fresh air that will stick with you despite its shortcomings.
The Good
Deeply emotional story with great pacing
Incredibly haunting atmosphere
Your experience depends on how it profiles you.
The Bad
Far too short
Puzzles and nightmares are always the same.

From the [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><span style="text-decoration: underline;"><strong>Cheap Wii Games Review : Silent Hill: Shattered Memories</strong></span></p>
<p style="text-align: left;">This brilliant reimagining of the spooky series&#8217; progenitor is a breath of fresh air that will stick with you despite its shortcomings.</p>
<p style="text-align: left;">The Good<br />
Deeply emotional story with great pacing<br />
Incredibly haunting atmosphere<br />
Your experience depends on how it profiles you.</p>
<p>The Bad<br />
Far too short<br />
Puzzles and nightmares are always the same.</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-silent-hill.jpg"><img class="size-medium wp-image-173 aligncenter" title="cheap-wii-games-silent-hill" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-silent-hill-300x168.jpg" alt="cheap-wii-games-silent-hill" width="300" height="168" /></a></p>
<p style="text-align: left;">From the moment you turn on Silent Hill: Shattered Memories and are informed that the game &#8220;plays you as much as you play it,&#8221; it&#8217;s evident that you&#8217;re in for something rather different. Indeed, this is not the Silent Hill you may have come to expect. The fog, golden, and awkward combat of the past have been replaced by bamboozle, ice, and lots of terrified running. Developer Climax Studios has reinvented the aging franchise for the better by removing the tedium, as well as going spine to the basics of strong, psychological storytelling and intense, chilling atmosphere. Regardless of how you spirit about previous Silent Hill games, Shattered Memories is a fresh and welcome new beginning that&#8217;s good for a scare. <span id="more-172"></span></p>
<p style="text-align: left;">
<p style="text-align: left;">
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/v6tL7jmrR3g&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/v6tL7jmrR3g&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>When loving father Harry Mason loses control of his car on the icy streets of a town called Silent Hill and crashes, everything begins to unravel for him. Awaking in the snow, Harry is horrified to discover that he can&#8217;t find his seven-year-old girl, Cheryl, and sets off into the darkness to find her armed with little more than a flashlight. As he traverses the dangerously snowed-in town, Harry meets and interacts with several of its residents, from a local cop to an overly familiar party girl, struggling to come to grips with the fragments of retentiveness the accident left him with, as well as his constantly shifting reality.</p>
<p>There&#8217;s a dark side to Silent Hill, and every so often, the world freezes over before your eyes as supernatural glaciers rise from the earth to go through almost everything. Trapped within the mazes of ice formed in these frozen nightmares, Harry must run, jump, climb, and crawl his way out as he is stalked relentlessly by the pale-skinned, shrieking ghouls that emerge to run. They are many and cannot be harmed, so Harry has no choice but to run for his life as these hideous monsters give chase. Each nightmare is its own self-contained maze of twists and turns, but without any sort of useful map to guide you to freedom, you need ready thinking, a strong sense of direction, and a little bit of luck to find the way out. If the monsters succeed in bringing you down, you&#8217;re returned to the beginning of the maze to try again, but while they can sometimes take several tries, these mazes are rarely frustrating.</p>
<p>Though these nightmares represent the only moments in the game in which you&#8217;re actually threatened, you&#8217;re constantly vigilant because of the fantastic and haunting atmosphere of every area in Silent Hill, from Midwich High School to Lakeside Amusement Park. Power is out across most of the town because of the snowstorm, and with everything bathed in darkness, only your flashlight&#8211;guided by where you period your Wii Remote&#8211;can light the way. Similarly, nearly every major action you perform, from opening up cabinets to casting off the monsters that pounce on you in a nightmare requires some sort of gesture, which produces an almost tactile sense of immersion. The simple puzzles you encounter also require motions, such as twisting a radiocommunication dial to the proper station or adjusting a planetarium projector. These motion controls not only work without a hiccup, but they&#8217;re also extremely forgiving and intuitive, which helps to pull you into the haunted township almost immediately. And haunted it is, for Silent Hill is a swirling vortex of paranormal activity with something new lurking around almost every corner.<br />
<a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-silent-hill-2.jpg"><img class="aligncenter size-medium wp-image-174" title="cheap-wii-games-silent-hill-2" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-silent-hill-2-300x168.jpg" alt="cheap-wii-games-silent-hill" width="300" height="168" /></a></p>
<p>As you travel throughout the town, you&#8217;ll encounter everyday objects with strong emotions attached to them. When in the presence of such an item, Harry&#8217;s flashlight will begin to flicker and a burst of static will emerge from the Wii Remote speaker. Finding the source of this disturbance will lead to a spooky moment and the receipt of an eerie voicemail or text message on your cell phone, which helps to explicate the significance of that particular localized haunting. Occasionally, you may also catch a glimpse of a ghostly flickering image just cold of focus to the naked eye but not to the digital sensors in your camera phone&#8211;snapping a photo reveals the hidden truth and also triggers the delivery of a voicemail or text. In Shattered Memories, the town itself is a main character, and everything from the haunted objects to the kitschy mementos you find lying around help to establish it. You can even call up the phone numbers seen on billboards and wanted ads all terminated the city for hidden messages.</p>
<p>At regular intervals throughout Shattered Memories, you&#8217;re temporarily pulled out of the action to interact with an extremely unconventional psychologist in first-person sequences. During each of these sessions, your therapist asks you to complete simple exercises or answer uncomfortable personal questions about fear and sexuality. Your performance and answers to these questions can have wide-ranging effects on your gameplay experience. Characters, dialogue, and ghostly messages can drastically change; the makes of the monsters you flee from are customized to your personal fears; and even the areas you visit, as well as the ending, can differ, which makes this a great game to replay in different ways. For example, in one game, you might encounter a friendly country cop, but in another she&#8217;s a frigid, shoot-first-ask-questions-later type. There are many possible permutations of story elements, but no matter how much the world changes from one play-through to the next, the nightmares you experience and each of the puzzles you solve remain identical. Thus, an experienced player can easily complete Shattered Memories in six hours or less, though your first time will usually last around seven hours.</p>
<p>Shattered Memories is very dark and moody, and from its impressive use of lighting and shadows to the creepy, real-time freezing effects of the nightmares, the titular town on display is at its finest&#8211;except when running through doors. For whatever reason, there is some graphical stuttering that frequently occurs when opening up doors, particularly in nightmares. It&#8217;s not a game-ruining problem, but it does negatively affect your immersion in a game that is all about getting immersed. Fans will be pleased to know that series&#8217; maestro Akira Yamaoka returns to score Shattered Memories and produces one of his most distinctive soundtracks yet, but whether you&#8217;re familiar with his work or not, this Silent Hill features an engrossing sound design that keeps you on your toes at all times.</p>
<p><strong>See Cheap Wii Games Discount and low Price @ <a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank"><span style="text-decoration: underline;"><span style="color: #ff0000;">Sale Page</span></span></a>.</strong></p>
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		<title>Cheap Wii Games Review :  Endless Ocean: Blue World</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-endless-ocean-blue-world/</link>
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		<pubDate>Mon, 22 Mar 2010 09:33:50 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=158</guid>
		<description><![CDATA[Cheap Wii Games Review :  Endless Ocean: Blue World
This underwater adventure is beautiful, enchanting, and a big improvement over the original.
The Good
Gorgeous visuals filled with realistic detail
Interesting story
Greatly expanded gameplay elements.
The Bad
Inconvenient camera controls
Overbearing Celtic soundtrack
Multiplayer is limited.


Venturing low beneath the waves to explore lush aquatic worlds teeming with life and mystery in Endless Ocean [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><strong><span style="text-decoration: underline;">Cheap Wii Games Review :  Endless Ocean: Blue World</span></strong><br />
This underwater adventure is beautiful, enchanting, and a big improvement over the original.</p>
<p style="text-align: left;">The Good<br />
Gorgeous visuals filled with realistic detail<br />
Interesting story<br />
Greatly expanded gameplay elements.</p>
<p>The Bad<br />
Inconvenient camera controls<br />
Overbearing Celtic soundtrack<br />
Multiplayer is limited.</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-Endless-Ocean-1.jpg"><img class="size-medium wp-image-159 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="cheap-wii-games-Endless-Ocean-1" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-Endless-Ocean-1-300x168.jpg" alt="cheap-wii-games-Endless-Ocean" width="300" height="168" /></a></p>
<p style="text-align: center;">
<p style="text-align: left;">Venturing low beneath the waves to explore lush aquatic worlds teeming with life and mystery in Endless Ocean was a completely different experience from what most players had previously encountered on the Wii. The ultrarelaxed atmosphere along with the open-ended, go-at-your-own-pace squat sea diving journey proved to be soothing and engrossing. However, it didn&#8217;t pack much punch in the way of solid direction or a compelling plot. Considering the fresh concept was such a neat idea in the first place, it&#8217;s great to see that developer Arika took much of the criticism leveled at the stake to heart in crafting Endless Ocean: Blue World. This impressive sequel is loaded with many reasonable but truly effective improvements and a few major additions that give it some sturdy sea legs. It also strikes a much stronger balance between experimentation and structure to deliver a tighter, more focused underwater hazard without dampening the fun. <span id="more-158"></span></p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/3zSrbL5H3ks&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3zSrbL5H3ks&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p style="text-align: left;">Blue World&#8217;s story starts off in the South Pacific and sends you on a winding oceanic trek across the globe in search of ancient treasure. As a university student with an interest in folklore, you decide to take a break from school and join up with the L&amp;L Diving Service to pursue the legendary Song of Dragons. It turns out the owner of L&amp;L&#8211;a grizzled old deep sea veteran named Jean-Eric Louvier&#8211;lost his son in a freak accident 15 years prior while they were attempting to uncover the mystery behind the Song of Dragons. Pitching in with the diving business, you soon get swept up in a wild quest to help Jean-Eric&#8217;s young granddaughter, Oceana, find the truth behind the legend her father so desperately sought to unveil. The fully developed tale is actually quite interesting once it gets going. It does a great job of providing some solid momentum to contrast with the game&#8217;s sandbox-style elements. You&#8217;re also free to tackle the story-progression missions&#8211;and any of the game&#8217;s other activities&#8211;entirely at your own pace. Even if you decide to plow straight through the adventure, which takes quite a few hours to accomplish, you can still go back after the credits roll to continue playing around with all the special diversions and unfinished business you left behind.</p>
<p>The first Endless Ocean quickly gained a reputation for being a non-game&#8211;and rightly so. Aside from a few limited goal-oriented activities, you passed an inordinate amount of time paddling around at a relaxed pace checking out the lush underwater realm and cataloging new aquatic life you encountered. Blue World doesn&#8217;t do away with that mellow, carefree aspect of the experience, but it does spice things up by adding a little danger and excitement into the mix. For starters, you now have a limited strain supply for each dive. While you don&#8217;t die when your meter runs out, it does automatically kick you back up to the surface. This limits how much you can accomplish in a single dive and makes some lengthier missions a lot more intense, which is especially true when you&#8217;re in certain conditions like icy waters or extreme depths that cause you to burn through your oxygen tanks at a quicker pace. Even without serious consequences, running low on air when you&#8217;re deep within a submerged cave really does instill a claustrophobic and frantic energy to the situation.</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-Endless-Ocean-2.jpg"><img class="size-medium wp-image-161 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="cheap-wii-games-Endless-Ocean-2" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/cheap-wii-games-Endless-Ocean-2-300x168.jpg" alt="cheap-wii-games-Endless-Ocean" width="300" height="168" /></a></p>
<p style="text-align: left;">Other intense moments arise when some of the ocean&#8217;s larger inhabitants decide you&#8217;d make a tasty snack. Poisonous fish, toothy sharks, and larger predators appear when you least expect it, forcing you to act fast. While lamely waggling your Wii Remote to dodge a charging whale doesn&#8217;t add much to the gameplay, most another volatile creatures can be fended off with the new pulsar tool. This life-saving device acts like an underwater laser blaster and is your only real defense against the untamed beasts of the deep. It comes in handy at other times, too, because it can be used to detect sick fish and heal them&#8211;one of many optional activities you can occupy your time with if you choose. Your bag of high-tech tricks also includes a sonarlike gizmo that can detect different salvageable materials buried in the ocean bottom. These new tools add another welcome layer of depth to the gameplay and help round out the list of other things to do while you&#8217;re diving. You&#8217;ll find the game is brimming with particular artifacts, sea maps, requests for guided tours, photojournalism opportunities, and other optional endeavors that provide opportunities for amusement. You can even be the steward of your own patch of reef, which you&#8217;re encouraged to decorate with lots of natural doodads.</p>
<p>Though the vast majority of the focus is sitting on exploring the deep, your time on the surface is a lot different in Blue World, thanks to a completely revamped hub. The small Nineball Island serves as L&amp;L&#8217;s base of operations, which is where you&#8217;ll frequently check in between missions. Walking around the beautiful patch of sand and sun gives you an opportunity to chat with your companions, pick up new equipment, have your salvaged items appraised, train dolphin pals, and tend to other important business. Both visually and functionally, it&#8217;s a big step up from the awkward boating system from the first game. Now, if you want to travel to different dive spots or take on missions, you simply have to walk over to your island&#8217;s dock and select a location from a streamlined menu.</p>
<p style="text-align: left;">
<p style="text-align: left;"><strong>I recommended to see something that you can’t reject. <strong><span style="color: #ff0000;">BUY</span></strong> @ <a title="Cheap Wii Games Sale Page." href="../cheap-wii-games-sale-page/" target="_blank"><em>Cheap Wii Games.</em></a></strong></p>
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		<title>Cheap Wii Games Review : Call of Duty Modern Warfare Reflex Edition</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/call-of-duty-modern-warfare-reflex-edition/</link>
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		<pubDate>Fri, 19 Mar 2010 04:11:45 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=129</guid>
		<description><![CDATA[Cheap Wii Games Review : Call of Duty Modern Warfare Reflex Edition


The Good
Excellent campaign is full of thrills and surprises .
Online multiplayer is engaging and addictive .
More online modes than World at War.
The Bad
Campaign is short .
Occasional control hiccups.
Wii owners who have been waiting since 2007 to know the excellence of Call of Duty 4: [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><span style="text-decoration: underline;"><strong>Cheap Wii Games Review : Call of Duty Modern Warfare Reflex Edition</strong></span></p>
<p style="text-align: center;"><span style="text-decoration: underline;"><strong><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/call-of-duty-modern-warfare-reflex-edition.jpg"><img class="aligncenter size-medium wp-image-130" title="call-of-duty-modern-warfare-reflex-edition" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/call-of-duty-modern-warfare-reflex-edition-300x172.jpg" alt="call-of-duty-modern-warfare-reflex-edition" width="300" height="172" /></a><br />
</strong></span></p>
<p>The Good<br />
Excellent campaign is full of thrills and surprises .<br />
Online multiplayer is engaging and addictive .<br />
More online modes than World at War.</p>
<p>The Bad<br />
Campaign is short .<br />
Occasional control hiccups.</p>
<p>Wii owners who have been waiting since 2007 to know the excellence of Call of Duty 4: Modern Warfare, your time has amount. Call of Duty: Modern Warfare: Reflex Edition is a successful port that includes the intense, breathtaking campaign and engaging, addictive multiplayer that made Call of Duty 4 such a hit. While the visuals lack a certain sharpness, the environments still convey the drama and diversity that help make the campaign so excellent. And though there are some modest aiming hitches, the controls are precise and customizable enough to let you be all you can be. The multiplayer system that first arrived on the Wii last year in Call of Duty: World at War is even more low in Modern Warfare, making it the best online shooter experience the Wii has to offer. If you&#8217;ve already played COD4 on another system, there&#8217;s no reason to pick it up again. But if you have yet to experience Call of Duty&#8217;s first foray into the 21st century, Modern Warfare: Reflex Edition will entertain you immensely.<br />
<span id="more-129"></span></p>
<div id="attachment_131" class="wp-caption aligncenter" style="width: 300px">
	<a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/call-of-duty-modern-warfare-reflex-edition2.jpg"><img class="size-medium wp-image-131" style="margin: 5px;" title="call-of-duty-modern-warfare-reflex-edition2" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/call-of-duty-modern-warfare-reflex-edition2-300x172.jpg" alt="" width="300" height="172" /></a>
	<p class="wp-caption-text">call-of-duty-modern-warfare-reflex-edition2</p>
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<p>In the modern world, wars are no longer fought as massive clashes between sovereign nations. Conflicts are much more isolated and far flung, requiring mobility, flexibility, and, of course, superior firepower. The campaign in Modern Warfare embraces this philosophy, and you undertake a wide variety of actions playing as a few opposite soldiers. There are tense infiltrations behind enemy lines in which silenced weapons and stealth tactics are the order of the day. These missions require you to quietly eliminate enemies or just sneak past them undetected. Then there are full-blown firefights through Middle Eastern streets where the bombed-out buildings are crawling with enemies and a friendly cooler is your only sure cover. In these missions, enemies continually pressure you, so not only do you have to dispatch them rapidly to avoid being overrun, but you have to push forward to your next objective. The environments are less told or less linear, and though they have occasional lapses in sharpness or detail, they do a very good job of accurately depicting a variety of locations. In most levels, the terrain allows you to take a number of different approaches to any given section, giving you an invigorating sense of battlefield freedom while still spurring you onward.</p>
<p>Many of the missions throughout the campaign are intense and exciting for various reasons, but there are a number of dramatic set-piece levels that ratchet things up to a whole new level. From the first mission in which you race to run a sinking ship, to the levels in which you become the powerful air support that you have previously relied on, to one of the most electrifying sniper sequences to ever appear in a game, Modern Warfare&#8217;s campaign keeps you on your toes. You&#8217;ll see some things you never expected to look in a shooter, and these dramatic turns are used effectively to create an expertly paced, immensely exciting experience.</p>
<p>Unfortunately, it&#8217;s all over pretty quickly. The campaign doesn&#8217;t last much longer than five hours. You can play through individual levels again once you&#8217;ve beaten them, and there&#8217;s an arcade mode that scores you on your performance, but there&#8217;s no direction to share those scores online. You can also have a friend join you and add some extra firepower as a disembodied target reticle, but this feature is novel at first and ends up being pretty distracting. Still, scorn the short length and so-so replay options, there&#8217;s no denying that Modern Warfare&#8217;s campaign is an main, diverse, and exciting shooter experience.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/c5aQicr6l7I&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/c5aQicr6l7I&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
And that&#8217;s just the campaign. Once again, Call of Duty&#8217;s online multiplayer is a standout. The core system is largely the same one featured in World at War. You earn experience for killing opponents, accomplishing objectives, and completing challenges. This allows you to level up and unlock new guns, new equipment, and opposite perks. Equipment includes explosives like grenade launcher attachments and claymore mines, and perks are battlefield bonuses that bestow a range of abilities. Some of these are similar to those in World at War, but some are either tweaked versions of old perks or entirely different ones. They are still a lot of fun to unlock and employ, and you can outfit a number of tailored classes with different weapons, equipment, and perks to suit many different gameplay styles. There are also different kill streak perks that fit the modern setting, so players who string together kills can call in an airstrike or an attack helicopter to decimate the enemy.<br />
One of the biggest improvements is the number of online stake types available. While World at War was limited to a handful of Free-for-All and Team Deathmatch variations, Modern Warfare includes objective-based modes like Sabotage (plant a bomb on an enemy target) and Domination (capture and hold control points). These modes add some much-needed variety to the online scene, and the 10 player cap (up from eight in World at War) fits the well-designed maps very well. There is still no support for Wii Speak, and the Kill Cam has been lost in translation, so you won&#8217;t get to how your enemy got the better of you. Yet despite these omissions, Modern Warfare&#8217;s multiplayer not only more robust than its predecessor, but it&#8217;s also the best online shooter action the Wii has to offer.</p>
<p><strong><span style="color: #ff0000;"><span style="color: #000000;">I recommended to see something that you can&#8217;t reject</span> </span></strong><span style="color: #ff0000;"><strong><strong>BUY</strong> @ </strong><strong><em><a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank">Cheap Wii Games</a>.</em></strong></span></p>
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		<title>Cheap Wii Games Review : Lego Star Wars-The Complete Saga</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-lego-star-wars/</link>
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		<pubDate>Wed, 17 Mar 2010 09:56:46 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=115</guid>
		<description><![CDATA[Cheap Wii Games Review : Lego Star Wars-The Complete Saga

The Good
Gameplay still varied and friendly.
The Bad
Nearly all of the content is recycled from previous Lego Star Wars games.
LucasArts and Traveller&#8217;s Tales happened upon an alchemical combination of nostalgia with the 2005 release of Lego Star Wars, a jovial action adventure game that mined a pan-generational [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><a title="Cheap Wii Games Review." href="http://www.cheap-wii-games.com/cheap-wii-games-review/" target="_blank">Cheap Wii Games Review</a> : Lego Star Wars-The Complete Saga</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Lego-Star-Wars-The-Complete-Saga1.jpg"><img class="aligncenter size-medium wp-image-117" title="Lego-Star-Wars-The-Complete-Saga" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Lego-Star-Wars-The-Complete-Saga1-300x168.jpg" alt="Lego-Star-Wars-The-Complete-Saga" width="300" height="168" /></a></p>
<p style="text-align: left;">The Good<br />
Gameplay still varied and friendly.</p>
<p>The Bad<br />
Nearly all of the content is recycled from previous Lego Star Wars games.</p>
<p style="text-align: left;">LucasArts and Traveller&#8217;s Tales happened upon an alchemical combination of nostalgia with the 2005 release of Lego Star Wars, a jovial action adventure game that mined a pan-generational affection for both George Lucas&#8217; space opera and those colorful Danish building blocks. Its 2006 sequel was better, largely because it was based on the original trilogy rather than the prequels. Now Traveller&#8217;s Tales has wrapped the contents of some games into a single package with Lego Star Wars: The Complete Saga. That&#8217;s a great lot of content, and if you haven&#8217;t played either Lego Star Wars games, this is a solid package made even better by improved graphics, new levels, and online cooperative play. If you have played either Lego Star Wars games, though, you&#8217;ll be getting a lot of recycled content here, which makes The Complete Saga harder to recommend.<span id="more-115"></span></p>
<p style="text-align: left;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Lego-Star-Wars-The-Complete-Saga-2.jpg"><img class="aligncenter size-medium wp-image-118" title="Lego-Star-Wars-The-Complete-Saga-2" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Lego-Star-Wars-The-Complete-Saga-2-300x168.jpg" alt="Lego-Star-Wars-The-Complete-Saga-2" width="300" height="168" /></a></p>
<p style="text-align: left;">The basic appeal of Lego Star Wars is that it lets you act out some of the more memorable Star Wars moments with cute little Lego people, a concept that hits so many different nostalgia triggers with such precision that it almost seems sinister. The game itself is an action adventure with a heavy focus on puzzle-solving and cooperative play, often at the same prison term. You&#8217;ll make your way through the Naboo palace, the cloning facility on Kamino, the streets of Mos Eisley, the corridors of the Death Star, and other distinct locales, with a small party of various characters in tow. While there are literally dozens of characters that you can unlock and play as, they all fit neatly into a few different character classes, each with unique and appropriate abilities.</p>
<p>Though you can control only one character at a time, you can switch between which character you&#8217;re controlling on the fly, and much of the game is deliberately designed to force you to switch back and forth between characters often, making full use of their various abilities. Of course, all the characters and vehicles, and larger portions of the environments, are made out of Legos, which creates a surreal, playful kind of aesthetic. It also figures into the gameplay pretty often, as you often have to build objects to progress. The game breaks away from the action adventure initialise on occasion for a vehicle sequence, such as the pod race from The Phantom Menace or the attacks on the Death Star. They&#8217;re rarely as polished or intuitive as the action when you&#8217;re on foot, but they work well enough and break up the action nicely.</p>
<p>The group-based format has always made Lego Star Wars ideal for playing with some other person, and in The Complete Saga for the PlayStation 3 and Xbox 360, you can finally wreak the game cooperatively over the Internet. This is far and away the nearly significant addition to this package, and it&#8217;s been nicely integrated, making it easy for another player to jump into the game at almost any point. In addition to online play, The Complete Saga features a amount of other upgrades, mostly pretty minor. A few new gameplay sequences, such as the pursuit of bounty hunter Zam Wessell through Coruscant from the beginning of Attack of the Clones, have been added. Other sequences have been changed, such as the gunship cavalry chapter near the end of Attack of the Clones, which now has less of a gun-blazing shooter feel and features some puzzle elements.</p>
<p style="text-align: left;"><span style="color: #ff0000;"><em><strong>We have  Lego Star Wars: The Complete Saga Money-Making-Guide Clip !!! for you</strong></em></span></p>
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<p style="text-align: left;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/at1FobOG9f8&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/at1FobOG9f8&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: left;">
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		<title>Cheap Wii Games Review : Mario Kart Wii</title>
		<link>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-mario-kart-wii/</link>
		<comments>http://www.cheap-wii-games.com/cheapwiigamesreview/cheap-wii-games-review-mario-kart-wii/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 09:32:13 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=104</guid>
		<description><![CDATA[Cheap Wii Games Review : Mario Kart Wii


The Good
Huge number of courses, including some of the most imaginative yet
Deeply integrated online play
Easy to jump into for players of any skill level
Fun and strategic trick system
Motorcycles provide a great alternative to go-karts.
The Bad
Nostalgia doesn&#8217;t save most of the classic courses from being boring
Items are more unbalanced [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><a title="Cheap Wii Games Review." href="http://www.cheap-wii-games.com/cheap-wii-games-review/" target="_blank">Cheap Wii Games Review</a> : Mario Kart Wii</p>
<p style="text-align: left;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Mario-Kart-Wii.jpg"><img class="size-medium wp-image-105 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="Mario-Kart-Wii" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Mario-Kart-Wii-300x168.jpg" alt="Mario-Kart-Wii" width="300" height="168" /></a></p>
<div>
<div>The Good<br />
Huge number of courses, including some of the most imaginative yet<br />
Deeply integrated online play<br />
Easy to jump into for players of any skill level<br />
Fun and strategic trick system<br />
Motorcycles provide a great alternative to go-karts.</div>
<div>The Bad<br />
Nostalgia doesn&#8217;t save most of the classic courses from being boring<br />
Items are more unbalanced than ever, especially on new tracks<br />
Battle modes are now exclusively team-based and timed.</div>
<div>
<p>One may wonder why Nintendo would add motorcycles and dirt bikes to the game series that popularized, if not invented, the genre of weapons-based go-kart racing. If you&#8217;re one of the fans who balked at the inclusion of two-wheeled vehicles, a midair stunt system of rules, and motion controls, rest assured that despite these changes, Mario Kart Wii is still very much the game that you have come to love over the years. But even if you haven&#8217;t been on the receiving end of a blue shell before, the extensive multiplayer options, deeply integrated online functionality, multitude of controller schemes available, and simple gameplay make this latest Mario Kart great fun and quite possibly the most accessible one ever.<span id="more-104"></span></p>
<p>The main event of Mario Kart is the Grand Prix manner, which in this version pits you against 11 other computer-controlled competitors in a race to the finish on a four-course cup event. Grand Prix lets you select from three different locomotive sizes/difficulty settings, and there are initially four cups available, with four more that are unlockable by conquering their predecessors. This makes for a total of 32 different courses, of which half are brand-new for the Wii and the rest remastered versions of classic stages from previous games. This combination of both new and old provides a solid shuffle of novelty and nostalgia, but overall, the stylistic differences highlight two of the game&#8217;s greatest flaws.</p>
</div>
<div>
<p>One of the major new features is the midair stunt system, which is activated by flicking the Wii Remote at the very moment you leave the ground from a ramp-assisted jump, making your racer perform an extreme-sports-style trick, such as a 360-degree whirl, which upon landing rewards you with a considerable hurrying boost. To facilitate this new mechanic, most new tracks include huge half-pipes, rampant ramps, a multitude of moguls, and a plethora of pits, all of which are deliberately placed to encourage extensive stunt work. While this new system itself isn&#8217;t flawed and in fact injects a great deal of fun and new strategy into the gameplay, its influence on course design has made certain items even deadlier, as you&#8217;re that much more likely to be blasted uncontrollably into lava or other hazards due to how much time you spend in the air.</p>
<p><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Mario-Kart-Wii-2.jpg"><img class="aligncenter size-medium wp-image-108" title="Mario-Kart-Wii-2" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Mario-Kart-Wii-2-300x168.jpg" alt="Mario-Kart-Wii-2" width="300" height="168" /></a></p>
<p>The second major track-related issue is that the classic courses, while they&#8217;ve never looked better, are much less engaging than their counterparts. While the newer tracks are wild, crazy, and may even change dynamically as Grumble Volcano or Dry Dry Ruins do, the older courses are their polar opposite and are with a couple of exceptions flat, empty, wide-open, and pit-free. Though you may find the occasional ramp or half-pipe haphazardly bolted on to make it play a teeny bit better with the stunt system, it generally seems like Nintendo deliberately decided to make you choose which was more important: stunts or a slightly better item balance. This dichotomy of level design creates a tenuous balance of play styles and is inelegant at best.</p>
<p>Mario Kart Wii includes the standard batch of items that players have come to expect, including mushrooms, starmen, fake item boxes, shells, and more. New items include the thunder cloud, which will automatically shrink you after several seconds unless you ram soul to pass it off onto them; the POW block, which temporarily stuns everyone ahead of you and makes them sink their items; and the mega mushroom, which makes you grow super large for a time to flatten other racers beneath your tires. While it&#8217;s pretty much a guarantee of the Mario Kart experience that no one can stay in first forever, some of the more powerful items such as the blue shell, lightning bolt, and POW block appear absurdly often. It&#8217;s not uncommon to be hit by several of them in a row or even simultaneously if you&#8217;re in first place.</p>
<p>Much like Super Smash Bros. Brawl before it, Mario Kart Wii includes support for every contingent controller configuration deep the sun. The game comes packaged with a steering wheel controller shell that allows you to take full advantage of the Wii&#8217;s motion-sensing abilities for what is perhaps the best purely tilt-driven control scheme available on the mart. Though it does take quite a bit of time to get used to, the steering wheel feels quite natural and is very responsive. However, if you&#8217;re not exactly up to the task or prefer the touch of an analog stick, the Wii Remote with Nunchuk, Classic Controller, or GameCube Controller schemes work just as well, with the directional pads on the more traditional controllers nicely substituting for remote-waggling.</p>
</div>
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		<title>Cheap Wii Games Review : Tatsunoko vs Capcom</title>
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		<pubDate>Fri, 12 Mar 2010 20:41:05 +0000</pubDate>
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		<guid isPermaLink="false">http://www.cheap-wii-games.com/?p=96</guid>
		<description><![CDATA[Cheap Wii Games Review : Tatsunoko vs Capcom Cross Generation of Heroes

Tatsunoko vs. Capcom is a curious beast and not quite what I expected. The polygonal 2D fighter ably combines fighters from the Capcom world and the roster of anime powerhouse Tatsunoko, and it does so in a way that sure enough recalls Capcom&#8217;s previous [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><a title="Cheap Wii Games Review." href="http://www.cheap-wii-games.com/cheap-wii-games-review/" target="_blank">Cheap Wii Games Review</a> : Tatsunoko vs Capcom Cross Generation of Heroes</p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Tatsunoko-vs-Capcom-Cross-Generation-of-Heroes.jpg"><img class="size-medium wp-image-86 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="Tatsunoko-vs-Capcom-Cross-Generation-of-Heroes" src="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Tatsunoko-vs-Capcom-Cross-Generation-of-Heroes-300x225.jpg" alt="Tatsunoko vs. Capcom is a curious beast and not quite what I expected. The polygonal 2D fighter ably combines fighters from the Capcom world and the roster of anime powerhouse Tatsunoko, and it does so in a way that sure enough recalls Capcom's previous Versus games, such as Marvel vs. Capcom and... uh... Marvel vs. Capcom 2. The control, however, feels pretty stripped-down and slightly clean. It'll be interesting to see what high-level Versus series players can do with it. If you've played a Capcom versus game before, you have a decent idea of what to expect. The game has launchers and air combos, characters can double jump, and everything has been pumped up a lot, giving you screen-filling fireballs and faster, more-intense action. But it doesn't feel quite as over-the-top and wild as Marvel vs. Capcom 2 was. The controls also initially feel inadequate. It's a four-button game with light, reasonable, and heavy onset buttons that don't differentiate between punches and kicks. The fourth button is a partner assist button. This is a tag battle game, so tapping the button will bring out your partner for a quick attack. Holding back and hitting the button tags your better half in to take over the fight. While not having punch and kick buttons instantly seemed like a bad idea, after I played a few rounds it felt just fine. Considering how wild the versus games can get, is there really even a meaningful difference between your fists and your feet? JUST KEEP HITTING DUDES. The game also adds some more technical stuff with an advancing guard that can be used to repel opponents, a move marked &quot;baroque&quot; that trades your red, recoverable life meter for a more powerful attack, and more. The game looks pretty good on the Wii, and while I haven't seen the arcade version running, it sounds like both versions will be practically identical, as the arcade game is running on modified Wii-based hardware. That's probably what made it so easy to bring to the Wii and why the game is launching simultaneously in arcades and at home here in Japan. While you won't blur the game's graphics for those of Street Fighter IV, the models front good and the various effects, from the big fireballs to the crackling lightning that shoots across the screen when you terminal a fight with a super all look pretty nice. Also, the game plays just fine with a Classic Controller attached to your Wii Remote. The game will be playable without one, but that seems synoptic it's the best choice available. The roster is also interesting, even if you don't really have any idea who all these Tatsunoko cats are. I was pleased to see Batsu from Rival Schools making a long-overdue return to Capcom's fighting rosters, and he's fun to play. While the game is a tag-focused experience, each side also has one giant character that fights alone, has one double-long lifebar, and does huge damage, but can't block. The Tatsunoko side gets Gold Lightan, while Capcom aficionados can use a V.S. from the Lost Planet series--PTX-40A Ivan, to be exact. The big guys are tolerant of cool, and the Lost Planet suit has supers that utilize its built-in chainsaw in very cool ways. Of course, the biggest question has to do with the game's release outside of Japan. At the moment, Capcom hasn't made any announcements about bringing the arcade or the Wii version to the States, and it sounds like licensing all of these different anime characters in other countries is a difficult--but not impossible--problem. So it sounds like the company would certainly like to bring it elsewhere. We'll have to wait and see if they can maneuver the tricky tangle of paperwork to score that dream a reality. In the meantime, I think I might finally pick up a Japanese Wii while I'm here in Tokyo so I can be ready when this comes out later this year." width="300" height="225" /></a></p>
<p style="text-align: center;"><a href="http://www.cheap-wii-games.com/wp-content/uploads/2010/03/Tatsunoko-vs-Capcom-Cross-Generation-of-Heroes.jpg"></a>Tatsunoko vs. Capcom is a curious beast and not quite what I expected. The polygonal 2D fighter ably combines fighters from the Capcom world and the roster of anime powerhouse Tatsunoko, and it does so in a way that sure enough recalls Capcom&#8217;s previous Versus games, such as Marvel vs. Capcom and&#8230; uh&#8230; Marvel vs. Capcom 2. The control, however, feels pretty stripped-down and slightly clean. It&#8217;ll be interesting to see what high-level Versus series players can do with it.</p>
<p>If you&#8217;ve played a Capcom versus game before, you have a decent idea of what to expect. The game has launchers and air combos, characters can double jump, and everything has been pumped up a lot, giving you screen-filling fireballs and faster, more-intense action. But it doesn&#8217;t feel quite as over-the-top and wild as Marvel vs. Capcom 2 was. The controls also initially feel inadequate. It&#8217;s a four-button game with light, reasonable, and heavy onset buttons that don&#8217;t differentiate between punches and kicks. The fourth button is a partner assist button. This is a tag battle game, so tapping the button will bring out your partner for a quick attack. Holding back and hitting the button tags your better half in to take over the fight. While not having punch and kick buttons instantly seemed like a bad idea, after I played a few rounds it felt just fine. Considering how wild the versus games can get, is there really even a meaningful difference between your fists and your feet? JUST KEEP HITTING DUDES. The game also adds some more technical stuff with an advancing guard that can be used to repel opponents, a move marked &#8220;baroque&#8221; that trades your red, recoverable life meter for a more powerful attack, and more.<span id="more-96"></span><br />
The game looks pretty good on the Wii, and while I haven&#8217;t seen the arcade version running, it sounds like both versions will be practically identical, as the arcade game is running on modified Wii-based hardware. That&#8217;s probably what made it so easy to bring to the Wii and why the game is launching simultaneously in arcades and at home here in Japan. While you won&#8217;t blur the game&#8217;s graphics for those of Street Fighter IV, the models front good and the various effects, from the big fireballs to the crackling lightning that shoots across the screen when you terminal a fight with a super all look pretty nice. Also, the game plays just fine with a Classic Controller attached to your Wii Remote. The game will be playable without one, but that seems synoptic it&#8217;s the best choice available.</p>
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Tatsunoko vs. Capcom TrailerThe roster is also interesting, even if you don&#8217;t really have any idea who all these Tatsunoko cats are. I was pleased to see Batsu from Rival Schools making a long-overdue return to Capcom&#8217;s fighting rosters, and he&#8217;s fun to play. While the game is a tag-focused experience, each side also has one giant character that fights alone, has one double-long lifebar, and does huge damage, but can&#8217;t block. The Tatsunoko side gets Gold Lightan, while Capcom aficionados can use a V.S. from the Lost Planet series&#8211;PTX-40A Ivan, to be exact. The big guys are tolerant of cool, and the Lost Planet suit has supers that utilize its built-in chainsaw in very cool ways.</p>
<p>Of course, the biggest question has to do with the game&#8217;s release outside of Japan. At the moment, Capcom hasn&#8217;t made any announcements about bringing the arcade or the Wii version to the States, and it sounds like licensing all of these different anime characters in other countries is a difficult&#8211;but not impossible&#8211;problem. So it sounds like the company would certainly like to bring it elsewhere. We&#8217;ll have to wait and see if they can maneuver the tricky tangle of paperwork to score that dream a reality. In the meantime, I think I might finally pick up a Japanese Wii while I&#8217;m here in Tokyo so I can be ready when this comes out later this year.</p>
<p><span style="color: #ff0000;"><strong>I recommended to see something that you can&#8217;t reject @ <span style="text-decoration: underline;"><a title="Cheap Wii Games Sale Page." href="http://www.cheap-wii-games.com/cheap-wii-games-sale-page/" target="_blank">Cheap Wii Games Sale Page</a>.<br />
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